Showing posts with label Capable. Show all posts
Showing posts with label Capable. Show all posts

Thursday, October 27, 2016

Get Set Go Narrative Assessment


Learner: Scarlett Y              Learning Coach: T Morgan                Date: 27th October 2016
Learning Area: iExperience - Physical Education/Health
Learning Observed
Today we had Get Set Go, a sports programme, come to our school. Coach Cameron taught us a whole lot of new games like walk the plank - where we had to walk along the lines on the court and there were two pirates with noodle swords who would tag us, and red light-green light- where different colours meant we had to do different things to try and make our way to the end of the court. It was so much fun!
Evidence of learning
Get Set Go Movie

We are learning to move and balance in all different ways. Watch me play red light-green light!
Key Competencies/Vision Principles
I am developing my Capabilities in Physical Education. I was able remember and tell Coach Cameron what the 3 rules were 1) when Coach Cameron is talking, we are listening, 2) when the whistle blows we freeze, and 3) we must have fun! (Managing Self). I took turns at being the “police officer” that checked for people who were moving when they should be frozen, offering my second turn to someone who hadn’t already had a turn (Relating to Others). I had fun learning all the games Coach Cameron taught us and especially playing them (Participating and Contributing).
Next Learning Steps
  • Always have my hat at school to wear for iBreaks and Get Set Go.
  • Play the game with your peers
  • Think of one way we could change this game (maybe one colour we could add with an action).



Tuesday, August 23, 2016

Walking on stilts Narrative Assessment


Learner: Scarlett Y                    Learning Coach: Talia Morgan        Date: 23/08/2016
Learning Area: iExperience
Learning Observed
Today at the Howick Historical Village the learners were offered the opportunity to try out games from the 19th Century, Victorian times. Some of these games, although old, were completely new to the learners. Scarlett was brave enough to have a go at walking on the wooden stilts. She was a little nervous at first but quickly got the hang of it and was soon zooming around the courtyard. Scarlett even gave the big stilts and some other games a go, all with a positive attitude!
Evidence of learning

Scarlett gave lot’s of new things a go. Watch her walk on the wooden stilts!
Key Competencies/Vision Principles
Scarlett is developing both her Capabilities and Curiosities in iExperience - games. She was willing to give all games a go, no matter how difficult they appeared or how unsure of them she was (Participating and Contributing). Scarlett was sharing all of the materials provided for the activities with her peers and was encouraging them all to give things a go (Relating to Others). She was curious about all the things their were to explore and asked lots of questions, yet was able to be a capable and responsible learner (Managing Self).
Next Learning Steps
  • Write a story about what she experienced at the Howick Historical Village
  • Create her own game for an iExplore at school
  • Share learning with home